AI filmmakers, creative technologists, social teams
Generated footage assembly.
Use AVE as the editing layer around generated clips: prepare prompts, import outputs, search assets, build a timeline, and finish by hand.
The job
What makes this workflow annoying.
Generated clips still need editorial structure. Someone has to select takes, build continuity, add captions, fix timing, and turn separate outputs into a watchable cut.
Example AVE request Import these generated clips, find the most usable moments, build a clean sequence, and leave the edit ready for manual polish.
Workflow
How this works in AVE.
AVE keeps the edit in a local Mac timeline while AI helps find material, build a plan, and execute the mechanical pass.
- Use BYO Runway or generate externally.
- Import generated outputs as normal project assets.
- Search, select, sequence, caption, and polish clips.
- Keep final editorial control in the AVE timeline.
Why AVE
Where the editor matters.
Treats generated output as footage, not as a finished product.
Supports BYO Runway while keeping the edit local.
Turns generated clips into a timeline you can actually finish.
Outputs
Common deliverables.
AVE builds these as real sequences you can refine by hand. Browse the full feature list.
Generated scene editPrompt-to-asset workflowAI clip montagePolished export